Quick Context: A short machinima of the Leviathan Telescope being ported over to the Avatrian I am teaching a class on how to use llSetTextureAnim combined with clever mesh design to do flowing

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I am teaching a class on how to use llSetTextureAnim combined with clever mesh design to do flowing Supersplat now supports automatic LOD generation on upload, so you can display huge amount of splats even on your phone via ... As part of my work for Remedy ( i've been looking for ways to improve the performance and ...

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As part of my work for Remedy ( i've been looking for ways to improve the performance and ... A short machinima of the Leviathan Telescope being ported over to the Avatrian

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  • A short machinima of the Leviathan Telescope being ported over to the Avatrian
  • Supersplat now supports automatic LOD generation on upload, so you can display huge amount of splats even on your phone via ...
  • As part of my work for Remedy ( i've been looking for ways to improve the performance and ...
  • I am teaching a class on how to use llSetTextureAnim combined with clever mesh design to do flowing

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Media Gallery

Opensim Texture Patch comparison / demo
SuperSplat LOD test
3d mesh model test (for Opensim) with Baked Texture, Normal map and Specular map in Blender 2.8
Texture Animation and Mesh on OpenSim
In-world Texture Align for OpenSim and Second Life
OpenSim Tutorial 5 Basic Texturing
Not Everything in OpenSim Is as Free as It Looks ...
Dynamic images to texture in Opensim
The Leviathan in Opensim
Very Basic Mesh - Exporting from Opensim/Second lIfe, reducing prims and reloading
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Opensim Texture Patch comparison / demo

Opensim Texture Patch comparison / demo

As part of my work for Remedy ( i've been looking for ways to improve the performance and ...

SuperSplat LOD test

SuperSplat LOD test

Supersplat now supports automatic LOD generation on upload, so you can display huge amount of splats even on your phone via ...

3d mesh model test (for Opensim) with Baked Texture, Normal map and Specular map in Blender 2.8

3d mesh model test (for Opensim) with Baked Texture, Normal map and Specular map in Blender 2.8

Read more details and related context about 3d mesh model test (for Opensim) with Baked Texture, Normal map and Specular map in Blender 2.8.

Texture Animation and Mesh on OpenSim

Texture Animation and Mesh on OpenSim

I am teaching a class on how to use llSetTextureAnim combined with clever mesh design to do flowing

In-world Texture Align for OpenSim and Second Life

In-world Texture Align for OpenSim and Second Life

Read more details and related context about In-world Texture Align for OpenSim and Second Life.

OpenSim Tutorial 5 Basic Texturing

OpenSim Tutorial 5 Basic Texturing

Read more details and related context about OpenSim Tutorial 5 Basic Texturing.

Not Everything in OpenSim Is as Free as It Looks ...

Not Everything in OpenSim Is as Free as It Looks ...

Read more details and related context about Not Everything in OpenSim Is as Free as It Looks ....

Dynamic images to texture in Opensim

Dynamic images to texture in Opensim

Read more details and related context about Dynamic images to texture in Opensim.

The Leviathan in Opensim

The Leviathan in Opensim

A short machinima of the Leviathan Telescope being ported over to the Avatrian

Very Basic Mesh - Exporting from Opensim/Second lIfe, reducing prims and reloading

Very Basic Mesh - Exporting from Opensim/Second lIfe, reducing prims and reloading

Read more details and related context about Very Basic Mesh - Exporting from Opensim/Second lIfe, reducing prims and reloading.