Page Snapshot: Roughing work for what will eventually be clouds scrolling toward player's point of An old side project where I was updating an ancient BOR Clone module "Dragons of Rage".

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An old side project where I was updating an ancient BOR Clone module "Dragons of Rage". I coded in multiple collision box per frame support to the engine several years ago, but left it undocumented until I could work out ...

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  • An old side project where I was updating an ancient BOR Clone module "Dragons of Rage".
  • I coded in multiple collision box per frame support to the engine several years ago, but left it undocumented until I could work out ...
  • Roughing work for what will eventually be clouds scrolling toward player's point of

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Related Images

OpenBOR Split Screen - Prototype Test v2 (Vertical / Dynamic)
OpenBOR Split Screen - Prototype Test
OpenBOR Split Screen  - Prototype Test v3 (Adding Front/Back Layers with different speeds)
OpenBOR Screen Status Demo II
OpenBOR screen_status Demonstration.
OpenBOR Anaglyph Demo
OpenBOR DOR Re-scaled and Sub-screens Demo
OpenBOR - Testing Multiple Collision Boxes Per Frame
OpenBOR Perspective Top Layer
Top Five Horror OpenBOR Games You Really Need To Play! | The Big Daddy D Reviews ๐ŸŽƒ๐ŸงŸโ€โ™‚๏ธ๐ŸงŸโ€โ™€๏ธ๐Ÿ”ช
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OpenBOR Split Screen - Prototype Test v2 (Vertical / Dynamic)

OpenBOR Split Screen - Prototype Test v2 (Vertical / Dynamic)

Read more details and related context about OpenBOR Split Screen - Prototype Test v2 (Vertical / Dynamic).

OpenBOR Split Screen - Prototype Test

OpenBOR Split Screen - Prototype Test

Read more details and related context about OpenBOR Split Screen - Prototype Test.

OpenBOR Split Screen  - Prototype Test v3 (Adding Front/Back Layers with different speeds)

OpenBOR Split Screen - Prototype Test v3 (Adding Front/Back Layers with different speeds)

Read more details and related context about OpenBOR Split Screen - Prototype Test v3 (Adding Front/Back Layers with different speeds).

OpenBOR Screen Status Demo II

OpenBOR Screen Status Demo II

Read more details and related context about OpenBOR Screen Status Demo II.

OpenBOR screen_status Demonstration.

OpenBOR screen_status Demonstration.

Read more details and related context about OpenBOR screen_status Demonstration..

OpenBOR Anaglyph Demo

OpenBOR Anaglyph Demo

Read more details and related context about OpenBOR Anaglyph Demo.

OpenBOR DOR Re-scaled and Sub-screens Demo

OpenBOR DOR Re-scaled and Sub-screens Demo

An old side project where I was updating an ancient BOR Clone module "Dragons of Rage". Among the earliest fixes I made was ...

OpenBOR - Testing Multiple Collision Boxes Per Frame

OpenBOR - Testing Multiple Collision Boxes Per Frame

I coded in multiple collision box per frame support to the engine several years ago, but left it undocumented until I could work out ...

OpenBOR Perspective Top Layer

OpenBOR Perspective Top Layer

Roughing work for what will eventually be clouds scrolling toward player's point of

Top Five Horror OpenBOR Games You Really Need To Play! | The Big Daddy D Reviews ๐ŸŽƒ๐ŸงŸโ€โ™‚๏ธ๐ŸงŸโ€โ™€๏ธ๐Ÿ”ช

Top Five Horror OpenBOR Games You Really Need To Play! | The Big Daddy D Reviews ๐ŸŽƒ๐ŸงŸโ€โ™‚๏ธ๐ŸงŸโ€โ™€๏ธ๐Ÿ”ช

Read more details and related context about Top Five Horror OpenBOR Games You Really Need To Play! | The Big Daddy D Reviews ๐ŸŽƒ๐ŸงŸโ€โ™‚๏ธ๐ŸงŸโ€โ™€๏ธ๐Ÿ”ช.