Fast Reader Notes: Open worlds have become a dime a dozen, and in my opinion, only a handful of them are actually really good. I talk about methods to make sure that the player sees some story events before others, and why you should rarely do this.
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Context Background
I talk about methods to make sure that the player sees some story events before others, and why you should rarely do this. Open worlds have become a dime a dozen, and in my opinion, only a handful of them are actually really good. As a massive fan of the RPG genre, it may comes as a shock to you to learn that these day's I prefer
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- As a massive fan of the RPG genre, it may comes as a shock to you to learn that these day's I prefer
- I talk about methods to make sure that the player sees some story events before others, and why you should rarely do this.
- Open worlds have become a dime a dozen, and in my opinion, only a handful of them are actually really good.
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