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My JBox2D testbed #2
My JBox2D Testbed
Explosion TestBed JBox2D
My JBox2D testbed #5 - Little throttle controled vehicule
My JBox2D testbed #3 - Complex circle
My JBox2D testbed #6 - More huge throttle controled vehicle
My JBox2D testbed #4 - Chain Ring
jbox2d joint issue
Box2D Engine Test II
Slick2D Tests - JBox2D/Phys2D
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My JBox2D testbed #2

My JBox2D testbed #2

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My JBox2D Testbed

My JBox2D Testbed

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Explosion TestBed JBox2D

Explosion TestBed JBox2D

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My JBox2D testbed #5 - Little throttle controled vehicule

My JBox2D testbed #5 - Little throttle controled vehicule

I've added a complex object, called as you imagine, 'vehicule'. I consist in simply

My JBox2D testbed #3 - Complex circle

My JBox2D testbed #3 - Complex circle

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My JBox2D testbed #6 - More huge throttle controled vehicle

My JBox2D testbed #6 - More huge throttle controled vehicle

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My JBox2D testbed #4 - Chain Ring

My JBox2D testbed #4 - Chain Ring

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jbox2d joint issue

jbox2d joint issue

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Box2D Engine Test II

Box2D Engine Test II

Read more details and related context about Box2D Engine Test II.

Slick2D Tests - JBox2D/Phys2D

Slick2D Tests - JBox2D/Phys2D

I've experimented a little bit with some Java physics libraries. This test is for