Scan First: Implemented PBR, Shadow mapping, GPU instancing, OBJ loader and performanc optimisation. One of the assessments that we had to do for the programming course was a
My Directx Rendering Engine - Source Checks
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Implemented PBR, Shadow mapping, GPU instancing, OBJ loader and performanc optimisation. One of the assessments that we had to do for the programming course was a
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- Implemented PBR, Shadow mapping, GPU instancing, OBJ loader and performanc optimisation.
- One of the assessments that we had to do for the programming course was a
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