Topic Snapshot: IMPORTANT: As of GMS 2 version 2.2.1 the code needs to be changed due to changes with the surface stack. With our geometry buffer in hand, let's combine all the different bits of information into our final scene!
Multiple Render Targets Advanced Drawing Gamemaker Tutorial - General Core Points
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General Core Points
With our geometry buffer in hand, let's combine all the different bits of information into our final scene! IMPORTANT: As of GMS 2 version 2.2.1 the code needs to be changed due to changes with the surface stack.
Topic Important Context
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Relevant points collected here
- IMPORTANT: As of GMS 2 version 2.2.1 the code needs to be changed due to changes with the surface stack.
- With our geometry buffer in hand, let's combine all the different bits of information into our final scene!
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