Overview Brief: There is great relief getting back into the main game, even if it means moving away from fiddling with algorithms and starting a ... Progress as crawled as much of my spare time has been squeezed by family and the need to rest!

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Progress as crawled as much of my spare time has been squeezed by family and the need to rest! There is great relief getting back into the main game, even if it means moving away from fiddling with algorithms and starting a ...

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Image-Based Context

Mirror Netcode: When to synchronise? | Indie dev log | Clomper #41
Why I'm swapping out Mirror netcode | Indie dev log | Clomper #55
Don't Ignore the Mirror Networking Docs | Indie dev log | Clomper #37
Progress! Unity Mirror to Netcode for Gameobjects | Indie dev log | Clomper #56
Rewriting your netcode: only a bad idea if you give up | Indie dev log | Clomper #35
123 days through rewrite - will I survive? | Indie dev log | Clomper #57
One pipe makes all the difference | Indie dev log | Clomper #49
Bug Hunting In Unity | Indie dev log | Clomper #40
New Feature! Heat and steam balancing | Indie dev log + bloopers | Clomper #46
Fixing Multiplayer Desync | Indie dev log | Clomper #26
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See Follow-Up Topics
Mirror Netcode: When to synchronise? | Indie dev log | Clomper #41

Mirror Netcode: When to synchronise? | Indie dev log | Clomper #41

Read more details and related context about Mirror Netcode: When to synchronise? | Indie dev log | Clomper #41.

Why I'm swapping out Mirror netcode | Indie dev log | Clomper #55

Why I'm swapping out Mirror netcode | Indie dev log | Clomper #55

Read more details and related context about Why I'm swapping out Mirror netcode | Indie dev log | Clomper #55.

Don't Ignore the Mirror Networking Docs | Indie dev log | Clomper #37

Don't Ignore the Mirror Networking Docs | Indie dev log | Clomper #37

Progress as crawled as much of my spare time has been squeezed by family and the need to rest! But progress has been made ...

Progress! Unity Mirror to Netcode for Gameobjects | Indie dev log | Clomper #56

Progress! Unity Mirror to Netcode for Gameobjects | Indie dev log | Clomper #56

I'm uploading this in something of a hurry as the migraines are back! If it wasn't for poor health; I'd probably be finished with the ...

Rewriting your netcode: only a bad idea if you give up | Indie dev log | Clomper #35

Rewriting your netcode: only a bad idea if you give up | Indie dev log | Clomper #35

There is great relief getting back into the main game, even if it means moving away from fiddling with algorithms and starting a ...

123 days through rewrite - will I survive? | Indie dev log | Clomper #57

123 days through rewrite - will I survive? | Indie dev log | Clomper #57

Read more details and related context about 123 days through rewrite - will I survive? | Indie dev log | Clomper #57.

One pipe makes all the difference | Indie dev log | Clomper #49

One pipe makes all the difference | Indie dev log | Clomper #49

Read more details and related context about One pipe makes all the difference | Indie dev log | Clomper #49.

Bug Hunting In Unity | Indie dev log | Clomper #40

Bug Hunting In Unity | Indie dev log | Clomper #40

Read more details and related context about Bug Hunting In Unity | Indie dev log | Clomper #40.

New Feature! Heat and steam balancing | Indie dev log + bloopers | Clomper #46

New Feature! Heat and steam balancing | Indie dev log + bloopers | Clomper #46

Read more details and related context about New Feature! Heat and steam balancing | Indie dev log + bloopers | Clomper #46.

Fixing Multiplayer Desync | Indie dev log | Clomper #26

Fixing Multiplayer Desync | Indie dev log | Clomper #26

Read more details and related context about Fixing Multiplayer Desync | Indie dev log | Clomper #26.