Core Summary: When building nested components, it is a best practice to use Data Binding instead of inputs. We advise never to animate the same design's layer's property on more than one

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When building nested components, it is a best practice to use Data Binding instead of inputs. We advise never to animate the same design's layer's property on more than one

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  • We advise never to animate the same design's layer's property on more than one
  • When building nested components, it is a best practice to use Data Binding instead of inputs.

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Visual Notes

Make an interactive pull-to-refresh with Rive’s State Machine
State Machine in Rive
Rive 101 - State Machine Overview
Rive 101 - State Machine Layers
Feature Focus - State Machine Basics
Learn how the state machine works for this hero animation
Workshop - State Machine setups
Rive 101 - Exit State
Best Practices: Build nested components with Data Binding, not inputs
Rive 101 - State Machine Layer Order
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Make an interactive pull-to-refresh with Rive’s State Machine

Make an interactive pull-to-refresh with Rive’s State Machine

Read more details and related context about Make an interactive pull-to-refresh with Rive’s State Machine.

State Machine in Rive

State Machine in Rive

Read more details and related context about State Machine in Rive.

Rive 101 - State Machine Overview

Rive 101 - State Machine Overview

Read more details and related context about Rive 101 - State Machine Overview.

Rive 101 - State Machine Layers

Rive 101 - State Machine Layers

Read more details and related context about Rive 101 - State Machine Layers.

Feature Focus - State Machine Basics

Feature Focus - State Machine Basics

Read more details and related context about Feature Focus - State Machine Basics.

Learn how the state machine works for this hero animation

Learn how the state machine works for this hero animation

Read more details and related context about Learn how the state machine works for this hero animation.

Workshop - State Machine setups

Workshop - State Machine setups

Join the creative team as they walk through common and unique

Rive 101 - Exit State

Rive 101 - Exit State

Read more details and related context about Rive 101 - Exit State.

Best Practices: Build nested components with Data Binding, not inputs

Best Practices: Build nested components with Data Binding, not inputs

When building nested components, it is a best practice to use Data Binding instead of inputs. Here's how to set it up.

Rive 101 - State Machine Layer Order

Rive 101 - State Machine Layer Order

We advise never to animate the same design's layer's property on more than one