Reference Card: Pushing a 2D engine way past its limits with features it was never meant to handle... This is an example of what can be achieved with the stretched bilboard I used in the custom GPU
Luna2d Outofhell Post Processing Particle System Test - Reference Questions to Ask
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This is an example of what can be achieved with the stretched bilboard I used in the custom GPU Pushing a 2D engine way past its limits with features it was never meant to handle...
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- Pushing a 2D engine way past its limits with features it was never meant to handle...
- This is an example of what can be achieved with the stretched bilboard I used in the custom GPU
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