Reference Summary: Here I'm demonstrating one advantage of skeleton tracking over regular

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  • Here I'm demonstrating one advantage of skeleton tracking over regular

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Kinect: Processing with SimpleOpenNI: Hands distance
Kinect: Processing with SimpleOpenNI: Point distance
Kinect: Processing with SimpleOpenNI: CircleHead
Max/MSP - Kinect2-nimateUPD-hand-distance
Kinect: Processing with SimpleOpenNI: Controlling a model
Kinect: Processing with SimpleOpenNI: 3d map
Processing + SimpleOpenNI + Kinect
Processing: Testing SimpleOpenNI + ControlP5 (Kinect)
Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI
FingerTip Detection Using processing / SimpleOpenNI
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Kinect: Processing with SimpleOpenNI: Hands distance

Kinect: Processing with SimpleOpenNI: Hands distance

Read more details and related context about Kinect: Processing with SimpleOpenNI: Hands distance.

Kinect: Processing with SimpleOpenNI: Point distance

Kinect: Processing with SimpleOpenNI: Point distance

Read more details and related context about Kinect: Processing with SimpleOpenNI: Point distance.

Kinect: Processing with SimpleOpenNI: CircleHead

Kinect: Processing with SimpleOpenNI: CircleHead

Read more details and related context about Kinect: Processing with SimpleOpenNI: CircleHead.

Max/MSP - Kinect2-nimateUPD-hand-distance

Max/MSP - Kinect2-nimateUPD-hand-distance

Read more details and related context about Max/MSP - Kinect2-nimateUPD-hand-distance.

Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect: Processing with SimpleOpenNI: Controlling a model

Read more details and related context about Kinect: Processing with SimpleOpenNI: Controlling a model.

Kinect: Processing with SimpleOpenNI: 3d map

Kinect: Processing with SimpleOpenNI: 3d map

Read more details and related context about Kinect: Processing with SimpleOpenNI: 3d map.

Processing + SimpleOpenNI + Kinect

Processing + SimpleOpenNI + Kinect

Read more details and related context about Processing + SimpleOpenNI + Kinect.

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Testing My DepthMap 3D + controlP5 sketch 1 by Iván Macuil Priego. México 2013. Based on

Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI

Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI

Here I'm demonstrating one advantage of skeleton tracking over regular

FingerTip Detection Using processing / SimpleOpenNI

FingerTip Detection Using processing / SimpleOpenNI

Read more details and related context about FingerTip Detection Using processing / SimpleOpenNI.