Browse Brief: I've been optimizing the rendering calculations a lot yet the performance is still quite slow, just proves how ... I re-factored the code, changes : - Cleaner primitives management in the shader.
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I re-factored the code, changes : - Cleaner primitives management in the shader. I've been optimizing the rendering calculations a lot yet the performance is still quite slow, just proves how ...
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- I re-factored the code, changes : - Cleaner primitives management in the shader.
- I've been optimizing the rendering calculations a lot yet the performance is still quite slow, just proves how ...
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