Fast Notes: Yeah, so the sprite class will handle all the images that will be rendered onto the screen. We implement a mouse manager to get mouse input and learn how to switch states!
Java 2d Game Programming Episode 5 Mousehandler More Gamestate Vector - Context Overview
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Yeah, so the sprite class will handle all the images that will be rendered onto the screen. We implement a mouse manager to get mouse input and learn how to switch states!
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- We implement a mouse manager to get mouse input and learn how to switch states!
- Yeah, so the sprite class will handle all the images that will be rendered onto the screen.
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