Useful Summary: This was my attempt to recreate something similar to one of "Second Reality" (by Future Crew) demo referred to as 'Water' effect ... It's incredible to think that Maze War was developed in 1974, so surely could not miss this implementation

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It's incredible to think that Maze War was developed in 1974, so surely could not miss this implementation This was my attempt to recreate something similar to one of "Second Reality" (by Future Crew) demo referred to as 'Water' effect ...

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  • This was my attempt to recreate something similar to one of "Second Reality" (by Future Crew) demo referred to as 'Water' effect ...
  • It's incredible to think that Maze War was developed in 1974, so surely could not miss this implementation

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Java 2.5D from scratch - Raycasting test #2 (alternative method)
[Java] 2.5D from scratch - Something similar to Second Reality's (by Future Crew) 'Water' Demo
[Java 2.5D] from scratch - Raycasting Test #1
Java 2.5D from scratch - Raycasting test #3 - Floor and Ceiling
[Java 2D] from scratch - 2D Raycasting using Digital Differential Analyzer (DDA) / Test #1
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Java 2.5D from scratch - 1974 Maze War like game test
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Java 2.5D from scratch - Raycasting test #2 (alternative method)

Java 2.5D from scratch - Raycasting test #2 (alternative method)

Read more details and related context about Java 2.5D from scratch - Raycasting test #2 (alternative method).

[Java] 2.5D from scratch - Something similar to Second Reality's (by Future Crew) 'Water' Demo

[Java] 2.5D from scratch - Something similar to Second Reality's (by Future Crew) 'Water' Demo

This was my attempt to recreate something similar to one of "Second Reality" (by Future Crew) demo referred to as 'Water' effect ...

[Java 2.5D] from scratch - Raycasting Test #1

[Java 2.5D] from scratch - Raycasting Test #1

Read more details and related context about [Java 2.5D] from scratch - Raycasting Test #1.

Java 2.5D from scratch - Raycasting test #3 - Floor and Ceiling

Java 2.5D from scratch - Raycasting test #3 - Floor and Ceiling

Experiment to render the floor and the ceiling of traditional

[Java 2D] from scratch - 2D Raycasting using Digital Differential Analyzer (DDA) / Test #1

[Java 2D] from scratch - 2D Raycasting using Digital Differential Analyzer (DDA) / Test #1

Read more details and related context about [Java 2D] from scratch - 2D Raycasting using Digital Differential Analyzer (DDA) / Test #1.

[Java 2.5D~3D?] from scratch - 2D Raycasting with 3D 360 View Test

[Java 2.5D~3D?] from scratch - 2D Raycasting with 3D 360 View Test

Read more details and related context about [Java 2.5D~3D?] from scratch - 2D Raycasting with 3D 360 View Test.

Java pseudo 3D raycast engine

Java pseudo 3D raycast engine

Read more details and related context about Java pseudo 3D raycast engine.

[Java] 2.5D from scratch - Comanche-like Simple Voxel Space Engine Demo Test

[Java] 2.5D from scratch - Comanche-like Simple Voxel Space Engine Demo Test

Read more details and related context about [Java] 2.5D from scratch - Comanche-like Simple Voxel Space Engine Demo Test.

Java 2.5D Effect from scratch - Lens flare effect test

Java 2.5D Effect from scratch - Lens flare effect test

My first attempt in trying to implement lens flare effect from

Java 2.5D from scratch - 1974 Maze War like game test

Java 2.5D from scratch - 1974 Maze War like game test

It's incredible to think that Maze War was developed in 1974, so surely could not miss this implementation