Useful Starting Point: In this episode we'll connect the ViewModel to the SwiftUI interface and demonstrate it by showing the selected tile and entity. This episode introduces the project as a whole and the goals of the project.

Isometric Game Using Spritekit Ep02 Elevation - General Common Use Cases

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General Common Use Cases

This episode introduces the project as a whole and the goals of the project. In this episode we'll connect the ViewModel to the SwiftUI interface and demonstrate it by showing the selected tile and entity.

General Next Search Paths

Use the related entries as follow-up paths when you need more examples, current details, or alternative wording.

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  • This episode introduces the project as a whole and the goals of the project.
  • In this episode we'll connect the ViewModel to the SwiftUI interface and demonstrate it by showing the selected tile and entity.

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Supporting Media Notes

Isometric game using SpriteKit - EP02: Elevation
Isometric game using SpriteKit - EP03: Rotation
Isometric game using SpriteKit - EP01: introduction & basic map
Isometric game using SpriteKit - EP04a: Rendering sprites (optional)
Isometric game using SpriteKit - EP06: Map
Isometric game using SpriteKit - EP04: Animated Knight
Isometric game using SpriteKit - EP05: Multiple entities
Isometric game using SpriteKit - Ep 27: UI finishing touches
How To Make An ISOMETRIC Game - 3 Ways | Starter Guide
Isometric game using SpriteKit - EP14: Show selected tile/entity
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Isometric game using SpriteKit - EP02: Elevation

Isometric game using SpriteKit - EP02: Elevation

This episode adds a third dimension to our map. So we can really

Isometric game using SpriteKit - EP03: Rotation

Isometric game using SpriteKit - EP03: Rotation

Read more details and related context about Isometric game using SpriteKit - EP03: Rotation.

Isometric game using SpriteKit - EP01: introduction & basic map

Isometric game using SpriteKit - EP01: introduction & basic map

This episode introduces the project as a whole and the goals of the project. It also shows how to get the basic

Isometric game using SpriteKit - EP04a: Rendering sprites (optional)

Isometric game using SpriteKit - EP04a: Rendering sprites (optional)

This is a quick demo of how I render 3D models into sprites for

Isometric game using SpriteKit - EP06: Map

Isometric game using SpriteKit - EP06: Map

Read more details and related context about Isometric game using SpriteKit - EP06: Map.

Isometric game using SpriteKit - EP04: Animated Knight

Isometric game using SpriteKit - EP04: Animated Knight

In this episode we add our first animated knight (sprite) to the map. We'll make sure we can rotate the knight independent from the ...

Isometric game using SpriteKit - EP05: Multiple entities

Isometric game using SpriteKit - EP05: Multiple entities

This episode we add multiple entities/units to the map. And introduce the Rogue as a unit. Next episode we start in what will be a ...

Isometric game using SpriteKit - Ep 27: UI finishing touches

Isometric game using SpriteKit - Ep 27: UI finishing touches

Today we wrap up the series by touching up the UI here and there. We'll add zoom buttons and panning. Also, we'll prevent clicks ...

How To Make An ISOMETRIC Game - 3 Ways | Starter Guide

How To Make An ISOMETRIC Game - 3 Ways | Starter Guide

Read more details and related context about How To Make An ISOMETRIC Game - 3 Ways | Starter Guide.

Isometric game using SpriteKit - EP14: Show selected tile/entity

Isometric game using SpriteKit - EP14: Show selected tile/entity

In this episode we'll connect the ViewModel to the SwiftUI interface and demonstrate it by showing the selected tile and entity.