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  • As you may have suspected, the new surface formats make shadowmapping in
  • Shaders have a reputation for being mysterious and incomprehensible, but they don't have to be!
  • Been on hiatus for awhile, lost some work but started a new project, going to be call "Proxym-45," an alien planet, science ...
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Supporting Media Notes

Implementing SSAO in GameMaker
Setting Up Screen Space Ambient Occlusion (SSAO) in GameMaker
SSAO Performance, De-Noising, and Extra Bits
SSAO in GameMaker Studio 2 | Teaser
How I Improved My Game Engine's SSAO With A Simple Trick
Game Maker Studio - Advanced 3D effects - part A [reflections, ssao, material-system]
Surface Formats Make Shadowmapping in GameMaker Easier
State Machines in GameMaker Studio 2
Shadows / Ambient Occlusion - Game Maker 8.x
An Introduction to Shaders in GameMaker
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See Helpful Details
Implementing SSAO in GameMaker

Implementing SSAO in GameMaker

Read more details and related context about Implementing SSAO in GameMaker.

Setting Up Screen Space Ambient Occlusion (SSAO) in GameMaker

Setting Up Screen Space Ambient Occlusion (SSAO) in GameMaker

Read more details and related context about Setting Up Screen Space Ambient Occlusion (SSAO) in GameMaker.

SSAO Performance, De-Noising, and Extra Bits

SSAO Performance, De-Noising, and Extra Bits

Read more details and related context about SSAO Performance, De-Noising, and Extra Bits.

SSAO in GameMaker Studio 2 | Teaser

SSAO in GameMaker Studio 2 | Teaser

Read more details and related context about SSAO in GameMaker Studio 2 | Teaser.

How I Improved My Game Engine's SSAO With A Simple Trick

How I Improved My Game Engine's SSAO With A Simple Trick

Read more details and related context about How I Improved My Game Engine's SSAO With A Simple Trick.

Game Maker Studio - Advanced 3D effects - part A [reflections, ssao, material-system]

Game Maker Studio - Advanced 3D effects - part A [reflections, ssao, material-system]

Read more details and related context about Game Maker Studio - Advanced 3D effects - part A [reflections, ssao, material-system].

Surface Formats Make Shadowmapping in GameMaker Easier

Surface Formats Make Shadowmapping in GameMaker Easier

As you may have suspected, the new surface formats make shadowmapping in

State Machines in GameMaker Studio 2

State Machines in GameMaker Studio 2

Support my work: An important tutorial and primer on State Machines, what they are, why to use them ...

Shadows / Ambient Occlusion - Game Maker 8.x

Shadows / Ambient Occlusion - Game Maker 8.x

Been on hiatus for awhile, lost some work but started a new project, going to be call "Proxym-45," an alien planet, science ...

An Introduction to Shaders in GameMaker

An Introduction to Shaders in GameMaker

Shaders have a reputation for being mysterious and incomprehensible, but they don't have to be! Here's an introductory guide to ...