Scan First: This is a simple missile AI that raycasts in the direction of the missile and dodges based off where the incoming objects are. Learn how to create AI pathfinding using the Unity NavMesh components!
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Learn how to create AI pathfinding using the Unity NavMesh components! This is a simple missile AI that raycasts in the direction of the missile and dodges based off where the incoming objects are.
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- This is a simple missile AI that raycasts in the direction of the missile and dodges based off where the incoming objects are.
- Learn how to create AI pathfinding using the Unity NavMesh components!
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