Quick Reader Guide: Made quickly 200 lines of code for everything including parsing navmesh data / loading it, The last bot I made had very crude obstacle avoidance, it would often get stuck on an object or wall.

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Made quickly 200 lines of code for everything including parsing navmesh data / loading it, The last bot I made had very crude obstacle avoidance, it would often get stuck on an object or wall. Notice how they lose track of me and start to search the area they think I would be.

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  • Notice how they lose track of me and start to search the area they think I would be.
  • Made quickly 200 lines of code for everything including parsing navmesh data / loading it,
  • The last bot I made had very crude obstacle avoidance, it would often get stuck on an object or wall.

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Helpful Image Notes

GMOD Pathfinding thingy
New AI Pathfinding | Garry's Mod
Garry's Mod Bad Pathfinding Bot
Garry's Mod path finding
Garry's Mod - gm_navigation pathfinding
a* pathfinding in gm_construct
Ranger Pathfinding (early)
A* Pathfinding - Garrysmod Starfall/Lua
The NPC That Learns From You... ( NecLyzer Nextbot ) | Garry's Mod
Pathfinding tests
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Open Topic Guide
GMOD Pathfinding thingy

GMOD Pathfinding thingy

Made quickly 200 lines of code for everything including parsing navmesh data / loading it,

New AI Pathfinding | Garry's Mod

New AI Pathfinding | Garry's Mod

Notice how they lose track of me and start to search the area they think I would be. Remembers this is still in beta!

Garry's Mod Bad Pathfinding Bot

Garry's Mod Bad Pathfinding Bot

The last bot I made had very crude obstacle avoidance, it would often get stuck on an object or wall. After recently seeing a video ...

Garry's Mod path finding

Garry's Mod path finding

Read more details and related context about Garry's Mod path finding.

Garry's Mod - gm_navigation pathfinding

Garry's Mod - gm_navigation pathfinding

No nodes required. Still working on the stopping at each node.

a* pathfinding in gm_construct

a* pathfinding in gm_construct

Read more details and related context about a* pathfinding in gm_construct.

Ranger Pathfinding (early)

Ranger Pathfinding (early)

Read more details and related context about Ranger Pathfinding (early).

A* Pathfinding - Garrysmod Starfall/Lua

A* Pathfinding - Garrysmod Starfall/Lua

Read more details and related context about A* Pathfinding - Garrysmod Starfall/Lua.

The NPC That Learns From You... ( NecLyzer Nextbot ) | Garry's Mod

The NPC That Learns From You... ( NecLyzer Nextbot ) | Garry's Mod

Read more details and related context about The NPC That Learns From You... ( NecLyzer Nextbot ) | Garry's Mod.

Pathfinding tests

Pathfinding tests

Read more details and related context about Pathfinding tests.