Core Summary: Support my work: Extremely lightweight, high performance shadow rendering in Inspired by we wanted our latest video to be about the power of shaders and how we can use them in
Gamemaker Studio 2 Dynamic Lighting System - Understanding Context
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Understanding Context
In this video I explain how to set up the bulb extension by Juju Adams. In this episode we go through the simple steps of turning an unlit room/game into a full blown lit room that looks good. Support my work: Extremely lightweight, high performance shadow rendering in
General Best Practice Notes
Support my work: Extremely lightweight, high performance shadow rendering in Inspired by we wanted our latest video to be about the power of shaders and how we can use them in
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- Inspired by we wanted our latest video to be about the power of shaders and how we can use them in
- In this video I explain how to set up the bulb extension by Juju Adams.
- In this episode we go through the simple steps of turning an unlit room/game into a full blown lit room that looks good.
- Support my work: Extremely lightweight, high performance shadow rendering in
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