Scan First: In this video, we introduce "easing functions", a simple way to create smooth animations that aren't linear. 00:00 Intro 00:16 Tower Class 01:30 TowerManager Class 04:14 Constants added 07:
Game Dev Episode 17 Tiled Overview - Topic Related Context
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Topic Related Context
In this video, we introduce "easing functions", a simple way to create smooth animations that aren't linear. 00:00 Intro 00:16 Tower Class 01:30 TowerManager Class 04:14 Constants added 07:
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Quick reference points
- 00:00 Intro 00:16 Tower Class 01:30 TowerManager Class 04:14 Constants added 07:
- In this video, we introduce "easing functions", a simple way to create smooth animations that aren't linear.
- Today we put two fixtures on one body to create a more complex object.
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How does Game Dev Episode 17 Tiled Overview connect to overview?
Game Dev Episode 17 Tiled Overview can connect to overview when readers need context, examples, comparisons, or practical next steps inside the same topic area.