Quick Reference: In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity.

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  • In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity.

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Media Gallery

First Look: Stateful Components in Rive
How to use COMPONENTS in Rive
Rive 101 - Components
Components + Instances in Rive
๐Ÿ“ฃ Nested Artboards are now Components
Rive 101 - Build a simple button
Best Practices: Build nested components with Data Binding, not inputs
How to Create a Star Rating Component in Rive
Rive 101 - 8.5 Reflow With Dynamic Components
Rive 101 - View Model Properties
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Read the Overview
First Look: Stateful Components in Rive

First Look: Stateful Components in Rive

Read more details and related context about First Look: Stateful Components in Rive.

How to use COMPONENTS in Rive

How to use COMPONENTS in Rive

Read more details and related context about How to use COMPONENTS in Rive.

Rive 101 - Components

Rive 101 - Components

Read more details and related context about Rive 101 - Components.

Components + Instances in Rive

Components + Instances in Rive

Read more details and related context about Components + Instances in Rive.

๐Ÿ“ฃ Nested Artboards are now Components

๐Ÿ“ฃ Nested Artboards are now Components

Read more details and related context about ๐Ÿ“ฃ Nested Artboards are now Components.

Rive 101 - Build a simple button

Rive 101 - Build a simple button

In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click.

Best Practices: Build nested components with Data Binding, not inputs

Best Practices: Build nested components with Data Binding, not inputs

Read more details and related context about Best Practices: Build nested components with Data Binding, not inputs.

How to Create a Star Rating Component in Rive

How to Create a Star Rating Component in Rive

Read more details and related context about How to Create a Star Rating Component in Rive.

Rive 101 - 8.5 Reflow With Dynamic Components

Rive 101 - 8.5 Reflow With Dynamic Components

Read more details and related context about Rive 101 - 8.5 Reflow With Dynamic Components.

Rive 101 - View Model Properties

Rive 101 - View Model Properties

This video explains the difference between State Machine Inputs and