Reference Card: If you saw in my previous video, when you go in slow-mo, it went black & white aka grayscale. DeltaTime is where the game will sync the movement according to the frames.
Fire Cube In Blitz3d - Guide Related Context
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Guide Related Context
DeltaTime is where the game will sync the movement according to the frames. If you saw in my previous video, when you go in slow-mo, it went black & white aka grayscale.
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Quick reference points
- If you saw in my previous video, when you go in slow-mo, it went black & white aka grayscale.
- DeltaTime is where the game will sync the movement according to the frames.
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