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We'll close out this topic by talking about some parallelization techiques that we can apply in the program, focusing in on a thread ... This is a look into how parallelism really helps us get things done, the limits of it, and how we might move beyond them. Having learned about the rules, we've already encountered some situations where we might want or need to break them.

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Having learned about the rules, we've already encountered some situations where we might want or need to break them. We spend a few minutes to discuss why the course is (now) taught in Rust, and what it is about Rust that makes it advantageous to ...

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As our last topic, we'll think about how to apply the skills we have to keeping your high performance system working and ... The writeup at has all the information as well; this is just if you'd like ...

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  • As our last topic, we'll think about how to apply the skills we have to keeping your high performance system working and ...
  • Having learned about the rules, we've already encountered some situations where we might want or need to break them.
  • We spend a few minutes to discuss why the course is (now) taught in Rust, and what it is about Rust that makes it advantageous to ...
  • We'll close out this topic by talking about some parallelization techiques that we can apply in the program, focusing in on a thread ...

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Supporting Media Notes

ECE 459: Introduction [JZ]
ECE 459 Lecture 1: Programming for Performance
ECE 459 Lecture 1: Roadmap
ECE 459 Lecture 1: Why Rust?
ECE 459 (Programming for Performance) Assignment 1 description
ECE 459 Lecture 35: DevOps
ECE 459 Lecture 9: Algorithmic Complexity
ECE 459 Lecture 9: Parallelism
ECE 459 Lecture 9: Some Parallelization Techniques
ECE 459 Lecture 4: Rust: Breaking the Rules for Fun and Performance
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Open Full Summary
ECE 459: Introduction [JZ]

ECE 459: Introduction [JZ]

Read more details and related context about ECE 459: Introduction [JZ].

ECE 459 Lecture 1: Programming for Performance

ECE 459 Lecture 1: Programming for Performance

Read more details and related context about ECE 459 Lecture 1: Programming for Performance.

ECE 459 Lecture 1: Roadmap

ECE 459 Lecture 1: Roadmap

Read more details and related context about ECE 459 Lecture 1: Roadmap.

ECE 459 Lecture 1: Why Rust?

ECE 459 Lecture 1: Why Rust?

We spend a few minutes to discuss why the course is (now) taught in Rust, and what it is about Rust that makes it advantageous to ...

ECE 459 (Programming for Performance) Assignment 1 description

ECE 459 (Programming for Performance) Assignment 1 description

The writeup at has all the information as well; this is just if you'd like ...

ECE 459 Lecture 35: DevOps

ECE 459 Lecture 35: DevOps

As our last topic, we'll think about how to apply the skills we have to keeping your high performance system working and ...

ECE 459 Lecture 9: Algorithmic Complexity

ECE 459 Lecture 9: Algorithmic Complexity

Are you tired of grinding leetcode? I mean, who isn't? Here, we'll discuss a bit about algorithmic complexity. This isn't about how ...

ECE 459 Lecture 9: Parallelism

ECE 459 Lecture 9: Parallelism

This is a look into how parallelism really helps us get things done, the limits of it, and how we might move beyond them.

ECE 459 Lecture 9: Some Parallelization Techniques

ECE 459 Lecture 9: Some Parallelization Techniques

We'll close out this topic by talking about some parallelization techiques that we can apply in the program, focusing in on a thread ...

ECE 459 Lecture 4: Rust: Breaking the Rules for Fun and Performance

ECE 459 Lecture 4: Rust: Breaking the Rules for Fun and Performance

Having learned about the rules, we've already encountered some situations where we might want or need to break them. So let's ...