Topic Compass: Now with proper rendering (and tangent space basis calculation), using structured buffers and surface Same as last video, but with proper ellipsoid rendering so that something can be seen at all ;).

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Now with proper rendering (and tangent space basis calculation), using structured buffers and surface Same as last video, but with proper ellipsoid rendering so that something can be seen at all ;). finally managed to perform hydraulic erosion in real time, with real time update of heightmap and terrain normals.

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  • Now with proper rendering (and tangent space basis calculation), using structured buffers and surface
  • finally managed to perform hydraulic erosion in real time, with real time update of heightmap and terrain normals.
  • Same as last video, but with proper ellipsoid rendering so that something can be seen at all ;).

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Picture References

Early compute shader tests (4)
Early Obi compute shader tests
A Guide to Using Compute Shaders in Godot
Early Obi compute shader tests (2)
Early compute shader tests (3)
Compute Shaders in Godot 4: Beginners Guide
How to use Compute Shaders in Godot 4
The Compute Shader // Vulkan For Beginners #28
Coding Adventure: Compute Shaders
real time hydraulic erosion using compute shaders - OpenGL
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Read Topic Summary
Early compute shader tests (4)

Early compute shader tests (4)

Same as last video, but with proper ellipsoid rendering so that something can be seen at all ;). Again, 30000 particles with ...

Early Obi compute shader tests

Early Obi compute shader tests

Read more details and related context about Early Obi compute shader tests.

A Guide to Using Compute Shaders in Godot

A Guide to Using Compute Shaders in Godot

Read more details and related context about A Guide to Using Compute Shaders in Godot.

Early Obi compute shader tests (2)

Early Obi compute shader tests (2)

Now with proper rendering (and tangent space basis calculation), using structured buffers and surface

Early compute shader tests (3)

Early compute shader tests (3)

Read more details and related context about Early compute shader tests (3).

Compute Shaders in Godot 4: Beginners Guide

Compute Shaders in Godot 4: Beginners Guide

Read more details and related context about Compute Shaders in Godot 4: Beginners Guide.

How to use Compute Shaders in Godot 4

How to use Compute Shaders in Godot 4

Read more details and related context about How to use Compute Shaders in Godot 4.

The Compute Shader // Vulkan For Beginners #28

The Compute Shader // Vulkan For Beginners #28

Read more details and related context about The Compute Shader // Vulkan For Beginners #28.

Coding Adventure: Compute Shaders

Coding Adventure: Compute Shaders

Read more details and related context about Coding Adventure: Compute Shaders.

real time hydraulic erosion using compute shaders - OpenGL

real time hydraulic erosion using compute shaders - OpenGL

finally managed to perform hydraulic erosion in real time, with real time update of heightmap and terrain normals. The algorithms ...