Context Notes: - Collision is now working, player can collide with every individual voxel - Terrain now generates ... This took a while - Stylized terrain of rounded cubes, solid perlin/simplex noise simply was not fast enough for terrain generation, ...

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This took a while - Stylized terrain of rounded cubes, solid perlin/simplex noise simply was not fast enough for terrain generation, ... In this video, I describe the development process of my new voxel ray marching renderer. - Collision is now working, player can collide with every individual voxel - Terrain now generates ...

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  • This took a while - Stylized terrain of rounded cubes, solid perlin/simplex noise simply was not fast enough for terrain generation, ...
  • - Collision is now working, player can collide with every individual voxel - Terrain now generates ...
  • In this video, I describe the development process of my new voxel ray marching renderer.

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Supporting Media Notes

Dynamic Sparse Octree in Unity
Sparse Voxel Octrees
Implementing sparse voxel octrees and the ray caster [Voxel Devlog #1]
Cone tracing the Sparse Octree data
Infinite Detail Sparse Voxel Oct Tree
Sparse Voxel Octree Ray Tracing in Unity
Voxelization in Unity using octrees
Sparse Octree
Sparse Voxel Octree Ray Tracing in Unity - Part 3 - LOD System
Sparse Voxel Octree Ray Tracing in Unity - Part 2 - Collision and Terrain
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Read Full Context
Dynamic Sparse Octree in Unity

Dynamic Sparse Octree in Unity

Read more details and related context about Dynamic Sparse Octree in Unity.

Sparse Voxel Octrees

Sparse Voxel Octrees

Read more details and related context about Sparse Voxel Octrees.

Implementing sparse voxel octrees and the ray caster [Voxel Devlog #1]

Implementing sparse voxel octrees and the ray caster [Voxel Devlog #1]

In this video, I describe the development process of my new voxel ray marching renderer. I discuss my choice of graphics API, ...

Cone tracing the Sparse Octree data

Cone tracing the Sparse Octree data

Read more details and related context about Cone tracing the Sparse Octree data.

Infinite Detail Sparse Voxel Oct Tree

Infinite Detail Sparse Voxel Oct Tree

Read more details and related context about Infinite Detail Sparse Voxel Oct Tree.

Sparse Voxel Octree Ray Tracing in Unity

Sparse Voxel Octree Ray Tracing in Unity

I recently learned about SVO rendering and wanted to try it in

Voxelization in Unity using octrees

Voxelization in Unity using octrees

Voxelization of meshes can accelerate some processes, also in

Sparse Octree

Sparse Octree

Read more details and related context about Sparse Octree.

Sparse Voxel Octree Ray Tracing in Unity - Part 3 - LOD System

Sparse Voxel Octree Ray Tracing in Unity - Part 3 - LOD System

This took a while - Stylized terrain of rounded cubes, solid perlin/simplex noise simply was not fast enough for terrain generation, ...

Sparse Voxel Octree Ray Tracing in Unity - Part 2 - Collision and Terrain

Sparse Voxel Octree Ray Tracing in Unity - Part 2 - Collision and Terrain

An update to the previous video. - Collision is now working, player can collide with every individual voxel - Terrain now generates ...