Fast Reader Notes: Implemented PBR, Shadow mapping, GPU instancing, OBJ loader and performanc optimisation. As part of a Final Year Project , i am building a Physics sandbox using
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Implemented PBR, Shadow mapping, GPU instancing, OBJ loader and performanc optimisation. As part of a Final Year Project , i am building a Physics sandbox using
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- Implemented PBR, Shadow mapping, GPU instancing, OBJ loader and performanc optimisation.
- As part of a Final Year Project , i am building a Physics sandbox using
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