Quick Summary: Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with Version: Pre-Alpha 0.1 Added a floor, specular lightning, FPS count, tweaked the normals of the gun,

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Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with It's basically a manager for graphic resources (a bunch of wrappers for

Guide Practical Overview

Version: Pre-Alpha 0.1 Added a floor, specular lightning, FPS count, tweaked the normals of the gun, One of the assessments that we had to do for the programming course was a

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Quick reference points

  • One of the assessments that we had to do for the programming course was a
  • Version: Pre-Alpha 0.1 Added a floor, specular lightning, FPS count, tweaked the normals of the gun,
  • Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with
  • It's basically a manager for graphic resources (a bunch of wrappers for

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Reference Images

DirectX Engine Test 01 - Basic rendering
Basic Directx Graphic Technique
DirectX 10 3D Rendering Engine 1 / 2
DirectX Rendering Engine
Introduction to DirectX Raytracing
Learning DirectX - Test #0001
My first DirectX 3d engine - basic debug tests
DirectX Engine Test 02 - Gravity, rotations, shading
DirectX Rendering Demonstration
DirectX 12 ECS Engine - Animation Test
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Read the Reference Page
DirectX Engine Test 01 - Basic rendering

DirectX Engine Test 01 - Basic rendering

Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with

Basic Directx Graphic Technique

Basic Directx Graphic Technique

Read more details and related context about Basic Directx Graphic Technique.

DirectX 10 3D Rendering Engine 1 / 2

DirectX 10 3D Rendering Engine 1 / 2

Read more details and related context about DirectX 10 3D Rendering Engine 1 / 2.

DirectX Rendering Engine

DirectX Rendering Engine

Read more details and related context about DirectX Rendering Engine.

Introduction to DirectX Raytracing

Introduction to DirectX Raytracing

Read more details and related context about Introduction to DirectX Raytracing.

Learning DirectX - Test #0001

Learning DirectX - Test #0001

Read more details and related context about Learning DirectX - Test #0001.

My first DirectX 3d engine - basic debug tests

My first DirectX 3d engine - basic debug tests

This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for

DirectX Engine Test 02 - Gravity, rotations, shading

DirectX Engine Test 02 - Gravity, rotations, shading

Version: Pre-Alpha 0.1 Added a floor, specular lightning, FPS count, tweaked the normals of the gun,

DirectX Rendering Demonstration

DirectX Rendering Demonstration

One of the assessments that we had to do for the programming course was a

DirectX 12 ECS Engine - Animation Test

DirectX 12 ECS Engine - Animation Test

Read more details and related context about DirectX 12 ECS Engine - Animation Test.