What This Covers: Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. After setting up the rendering pipeline in the previous episode, it's time to draw actual geometry.
Directx 11 Shaded Cube - Research Tips
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Research Tips
Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. After setting up the rendering pipeline in the previous episode, it's time to draw actual geometry.
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General Freshness Notes
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Main details to review
- Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together.
- After setting up the rendering pipeline in the previous episode, it's time to draw actual geometry.
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