Overview Notes: This is a showcase of some initial attempts at fragment shaders developed to demonstrate different Video from CryENGINE 3 Siggraph 2011 lecture "Secrets of the CryENGINE 3 Graphics Technology".
Directx 11 Post Processing - Overview Practical Context
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Video from CryENGINE 3 Siggraph 2011 lecture "Secrets of the CryENGINE 3 Graphics Technology". 3rd year assignment taken in Games Development at University, i achieved a first. This is a showcase of some initial attempts at fragment shaders developed to demonstrate different
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- Video from CryENGINE 3 Siggraph 2011 lecture "Secrets of the CryENGINE 3 Graphics Technology".
- This is a showcase of some initial attempts at fragment shaders developed to demonstrate different
- 3rd year assignment taken in Games Development at University, i achieved a first.
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