Page Summary: For an update with real infinite mountainous terrain, please see: Voxelform 2.0 ... I was able to sort out my issues with the textures, they are now correclty mapped to the procedurally generated mesh, being a ...
Destructible Cave Generator Demo - Situation Notes
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Situation Notes
I was able to sort out my issues with the textures, they are now correclty mapped to the procedurally generated mesh, being a ... I know that its not very optimized and the meshes I useed have too many polygons :) Just wanted to generate a
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Quick reference points
- For an update with real infinite mountainous terrain, please see: Voxelform 2.0 ...
- I was able to sort out my issues with the textures, they are now correclty mapped to the procedurally generated mesh, being a ...
- I know that its not very optimized and the meshes I useed have too many polygons :) Just wanted to generate a
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