Context Card: WebGPU gives developers lower-level access to modern GPU capabilities, ... This talk takes a deep dive into the system that drives the user interface and HUD of Call of Duty.

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This talk takes a deep dive into the system that drives the user interface and HUD of Call of Duty. How is it that some games can render tens of thousands of meshes, when the GPU can barely handle a thousand draw calls?

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Two days ago, Deepseek surprised everyone with an "undefined-behavior" PTX optimization speeding up particular ML ... WebGPU gives developers lower-level access to modern GPU capabilities, ...

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  • How is it that some games can render tens of thousands of meshes, when the GPU can barely handle a thousand draw calls?
  • WebGPU gives developers lower-level access to modern GPU capabilities, ...
  • This talk takes a deep dive into the system that drives the user interface and HUD of Call of Duty.
  • Two days ago, Deepseek surprised everyone with an "undefined-behavior" PTX optimization speeding up particular ML ...

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Supporting Visual Context

Debriefing Redraw & TypeGPU
Iwo Plaza – Your GPU is a JavaScript runtime* (TypeGPU deep-dive)
Simplifying Compute Shaders with TypeGPU: GPU Worklets & More
Does TypeGPU Solve WebGPU? - What Is TypeGPU?
Redraw: The Future of 2D Graphics on WebGPU?
Lecture 9 Reductions
Firestar99: Writing GPU shaders in Rust
Speaking your GPU's Language! | Indirect Rendering
REAC 2024 DAY 2 Optimizing the UI’s CPU bound frame rate in Call of Duty. *HD reupload*
Analyzing Deepseek's "undefined" NVIDIA PTX optimizations (with benchmarks!)
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Debriefing Redraw & TypeGPU

Debriefing Redraw & TypeGPU

Read more details and related context about Debriefing Redraw & TypeGPU.

Iwo Plaza – Your GPU is a JavaScript runtime* (TypeGPU deep-dive)

Iwo Plaza – Your GPU is a JavaScript runtime* (TypeGPU deep-dive)

Read more details and related context about Iwo Plaza – Your GPU is a JavaScript runtime* (TypeGPU deep-dive).

Simplifying Compute Shaders with TypeGPU: GPU Worklets & More

Simplifying Compute Shaders with TypeGPU: GPU Worklets & More

Read more details and related context about Simplifying Compute Shaders with TypeGPU: GPU Worklets & More.

Does TypeGPU Solve WebGPU? - What Is TypeGPU?

Does TypeGPU Solve WebGPU? - What Is TypeGPU?

Read more details and related context about Does TypeGPU Solve WebGPU? - What Is TypeGPU?.

Redraw: The Future of 2D Graphics on WebGPU?

Redraw: The Future of 2D Graphics on WebGPU?

2D graphics on the web are moving into a new phase. WebGPU gives developers lower-level access to modern GPU capabilities, ...

Lecture 9 Reductions

Lecture 9 Reductions

Read more details and related context about Lecture 9 Reductions.

Firestar99: Writing GPU shaders in Rust

Firestar99: Writing GPU shaders in Rust

Rust-GPU compiles (embedded) Rust to GPU shaders. You can ...

Speaking your GPU's Language! | Indirect Rendering

Speaking your GPU's Language! | Indirect Rendering

How is it that some games can render tens of thousands of meshes, when the GPU can barely handle a thousand draw calls?

REAC 2024 DAY 2 Optimizing the UI’s CPU bound frame rate in Call of Duty. *HD reupload*

REAC 2024 DAY 2 Optimizing the UI’s CPU bound frame rate in Call of Duty. *HD reupload*

This talk takes a deep dive into the system that drives the user interface and HUD of Call of Duty. Over the years the Call of Duty UI ...

Analyzing Deepseek's "undefined" NVIDIA PTX optimizations (with benchmarks!)

Analyzing Deepseek's "undefined" NVIDIA PTX optimizations (with benchmarks!)

Two days ago, Deepseek surprised everyone with an "undefined-behavior" PTX optimization speeding up particular ML ...