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Context Practical Context
Tutorial about a tool created to help and to make faster the process of rig/ Meshmixer is handy for cleaning up STL files to print, but that is really only a fraction of what it can do. Final optimisations for a switch game, characters were causing some slow down so I decided to have a look.
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Final optimisations for a switch game, characters were causing some slow down so I decided to have a look. Did you export your FBX files separately, but they share the same skeleton?
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- Did you export your FBX files separately, but they share the same skeleton?
- Tutorial about a tool created to help and to make faster the process of rig/
- Meshmixer is handy for cleaning up STL files to print, but that is really only a fraction of what it can do.
- Final optimisations for a switch game, characters were causing some slow down so I decided to have a look.
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