Reference Brief: Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Attempting to create a little game where programming is the core mechanic.
Coding Adventure 37 - Information Quick Overview
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Information Quick Overview
Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Was the rat running across the page a few levels before trying to get this banana?!
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Quick reference points
- Attempting to create a little game where programming is the core mechanic.
- Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy.
- Was the rat running across the page a few levels before trying to get this banana?!
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