Context Notes: Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me).
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Information Search Context
Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ... Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy.
Browse Summary
Let's try add sine waves together and see what sort of sounds we can create! My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.
What to Review
Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables. Attempting to create a little game where programming is the core mechanic.
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Quick reference points
- Attempting to create a little game where programming is the core mechanic.
- My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me).
- Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ...
- Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.
- Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy.
- Let's try add sine waves together and see what sort of sounds we can create!
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