Overview Brief: Trying to generate some simple little moons and planets to fly about and explore. Let's try add sine waves together and see what sort of sounds we can create!

Coding Adventure 14 - Use Case Context

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Use Case Context

Let's try add sine waves together and see what sort of sounds we can create! Attempting to create a little game where programming is the core mechanic.

Guide Snapshot

Trying to generate some simple little moons and planets to fly about and explore. I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.

Context Main Points

Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables. Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ...

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Quick reference points

  • Trying to improve an old chess bot by experimenting with various interesting techniques.
  • Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.
  • Attempting to create a little game where programming is the core mechanic.
  • Trying to generate some simple little moons and planets to fly about and explore.
  • I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas.
  • Let's try add sine waves together and see what sort of sounds we can create!

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Visual Search References

Coding Adventure 14
Coding Adventure: Improving my Rubik's Cube Solver
Coding Adventure: Coding a Coding Game
Coding Adventure #14
Coding Adventure: Procedural Moons and Planets
Coding Adventure: Sound (and the Fourier Transform)
How to pass CODING ADVENTURE: CHALLENGE #14 - By Mia
Coding Adventure: Making a Better Chess Bot
Coding Adventure: Additive Synthesis
Coding Adventure: Game Idea Generator
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Coding Adventure 14

Coding Adventure 14

Read more details and related context about Coding Adventure 14.

Coding Adventure: Improving my Rubik's Cube Solver

Coding Adventure: Improving my Rubik's Cube Solver

Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.

Coding Adventure: Coding a Coding Game

Coding Adventure: Coding a Coding Game

Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ...

Coding Adventure #14

Coding Adventure #14

Read more details and related context about Coding Adventure #14.

Coding Adventure: Procedural Moons and Planets

Coding Adventure: Procedural Moons and Planets

Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.

Coding Adventure: Sound (and the Fourier Transform)

Coding Adventure: Sound (and the Fourier Transform)

Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ...

How to pass CODING ADVENTURE: CHALLENGE #14 - By Mia

How to pass CODING ADVENTURE: CHALLENGE #14 - By Mia

Do you know you can climb turtles too? Remember to like, subscribe and leave a comment down below!

Coding Adventure: Making a Better Chess Bot

Coding Adventure: Making a Better Chess Bot

Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...

Coding Adventure: Additive Synthesis

Coding Adventure: Additive Synthesis

Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ...

Coding Adventure: Game Idea Generator

Coding Adventure: Game Idea Generator

I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little ...