Practical Summary: How to configure a project to use a Build Folder, set the best defaults for that workflow, and migrate existing projects to use a build ...

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How to configure a project to use a Build Folder, set the best defaults for that workflow, and migrate existing projects to use a build ...

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Reference Image Set

CodeKit 3: Combining Script Files
CodeKit 2: Combining & Minifying Scripts
CodeKit 3: The Build Process
CodeKit 3: JavaScript Bundling (ES6 Modules)
CodeKit 3: Build Folders
CodeKit 3: Using Autoprefixer
CodeKit 2: Compiling Files
CodeKit 3: Kit Optionals
CodeKit 3: New Project Defaults
CodeKit 3: Adding Custom Languages
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CodeKit 3: Combining Script Files

CodeKit 3: Combining Script Files

Read more details and related context about CodeKit 3: Combining Script Files.

CodeKit 2: Combining & Minifying Scripts

CodeKit 2: Combining & Minifying Scripts

Read more details and related context about CodeKit 2: Combining & Minifying Scripts.

CodeKit 3: The Build Process

CodeKit 3: The Build Process

Read more details and related context about CodeKit 3: The Build Process.

CodeKit 3: JavaScript Bundling (ES6 Modules)

CodeKit 3: JavaScript Bundling (ES6 Modules)

Read more details and related context about CodeKit 3: JavaScript Bundling (ES6 Modules).

CodeKit 3: Build Folders

CodeKit 3: Build Folders

How to configure a project to use a Build Folder, set the best defaults for that workflow, and migrate existing projects to use a build ...

CodeKit 3: Using Autoprefixer

CodeKit 3: Using Autoprefixer

Vendor prefixes suck. Let's not worry about them anymore. Here's how to let Autoprefixer handle them for you.

CodeKit 2: Compiling Files

CodeKit 2: Compiling Files

Read more details and related context about CodeKit 2: Compiling Files.

CodeKit 3: Kit Optionals

CodeKit 3: Kit Optionals

Read more details and related context about CodeKit 3: Kit Optionals.

CodeKit 3: New Project Defaults

CodeKit 3: New Project Defaults

Read more details and related context about CodeKit 3: New Project Defaults.

CodeKit 3: Adding Custom Languages

CodeKit 3: Adding Custom Languages

Read more details and related context about CodeKit 3: Adding Custom Languages.