Quick Reference: Here I will explain the C128s banking, both OS level and hardware level, if you don't know the different I will cover that too. Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled.

C128 Assembly 44 Relocating Zero Page And Stack - Main Notes

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Here I will explain the C128s banking, both OS level and hardware level, if you don't know the different I will cover that too. The A3000 I've been working on has a dead floppy drive, let's try to resurrect it, because I don't really have any alternatives. Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled.

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Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled. Spent quite a bit of this one realizing that we have to keep track of the position of each ...

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  • Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled.
  • The A3000 I've been working on has a dead floppy drive, let's try to resurrect it, because I don't really have any alternatives.
  • Here I will explain the C128s banking, both OS level and hardware level, if you don't know the different I will cover that too.
  • Added the score display and the choice to play again or exit to a Ready prompt, and made it auto-boot ...
  • Spent quite a bit of this one realizing that we have to keep track of the position of each ...

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Visual Context

C128 Assembly #44: Relocating Zero Page and Stack
C64 Assembly Programming Part 21 - Stack and Zero Page
Commodore 128 Assembly Language: Worm part 3
LAMAlib, Assembler Macro lib VC20/C64/C128 * Wilfried Elmenreich * Commodore Users EU 12 June 2021
Commodore 128 Assembly Programming #22: Worm part 6
C128 Banking - It's not that hard really.
C128 Assembly Programming #24: SHA-256 part 0
Resurrecting a dead Amiga floppy drive (Chinon FB-354)
Commodore 128 Assembly Language #21: Worm part 5
ais4CBM - C128 AIS Decoder  * Yiannis Anagnostopoulos * Commodore Users Europe - 13 Dec. 2025
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C128 Assembly #44: Relocating Zero Page and Stack

C128 Assembly #44: Relocating Zero Page and Stack

This is one I did a while ago and forgot to upload. It shows how to potentially speed up bulk read/write operations by

C64 Assembly Programming Part 21 - Stack and Zero Page

C64 Assembly Programming Part 21 - Stack and Zero Page

Read more details and related context about C64 Assembly Programming Part 21 - Stack and Zero Page.

Commodore 128 Assembly Language: Worm part 3

Commodore 128 Assembly Language: Worm part 3

Continuing on with the Worm program. Spent quite a bit of this one realizing that we have to keep track of the position of each ...

LAMAlib, Assembler Macro lib VC20/C64/C128 * Wilfried Elmenreich * Commodore Users EU 12 June 2021

LAMAlib, Assembler Macro lib VC20/C64/C128 * Wilfried Elmenreich * Commodore Users EU 12 June 2021

Read more details and related context about LAMAlib, Assembler Macro lib VC20/C64/C128 * Wilfried Elmenreich * Commodore Users EU 12 June 2021.

Commodore 128 Assembly Programming #22: Worm part 6

Commodore 128 Assembly Programming #22: Worm part 6

Finished the Worm game! Added the score display and the choice to play again or exit to a Ready prompt, and made it auto-boot ...

C128 Banking - It's not that hard really.

C128 Banking - It's not that hard really.

Here I will explain the C128s banking, both OS level and hardware level, if you don't know the different I will cover that too.

C128 Assembly Programming #24: SHA-256 part 0

C128 Assembly Programming #24: SHA-256 part 0

No programming in this one, just planning for a new program. I'm starting two new programs this week to work on in parallel.

Resurrecting a dead Amiga floppy drive (Chinon FB-354)

Resurrecting a dead Amiga floppy drive (Chinon FB-354)

The A3000 I've been working on has a dead floppy drive, let's try to resurrect it, because I don't really have any alternatives.

Commodore 128 Assembly Language #21: Worm part 5

Commodore 128 Assembly Language #21: Worm part 5

Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled.

ais4CBM - C128 AIS Decoder  * Yiannis Anagnostopoulos * Commodore Users Europe - 13 Dec. 2025

ais4CBM - C128 AIS Decoder * Yiannis Anagnostopoulos * Commodore Users Europe - 13 Dec. 2025

Read more details and related context about ais4CBM - C128 AIS Decoder * Yiannis Anagnostopoulos * Commodore Users Europe - 13 Dec. 2025.