Fast Overview: I haven't been active for a while, but I worked on the model loader a bit.

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Reference Image Set

[C++/SDL] Software Renderer Source Code
Open Source Software Renderer & Crowd Tech
[C++/SDL] Software Renderer Part 5: Texture Mapping (Perspective Correct)
Software Rendering with SDL3 - Code Tour
Bare-bones Software Renderer C++ SDL2
Software Rendered Game in C on Linux
C++ & SDL2 - Software Renderer. Part 1.
[C++/SDL] Software Renderer Part 6: Textured OBJ Loading
Software rendering in fixed point - prototype demo
[C++/SDL] Software Renderer Part 1: Triangle Rasterization
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[C++/SDL] Software Renderer Source Code

[C++/SDL] Software Renderer Source Code

Read more details and related context about [C++/SDL] Software Renderer Source Code.

Open Source Software Renderer & Crowd Tech

Open Source Software Renderer & Crowd Tech

Read more details and related context about Open Source Software Renderer & Crowd Tech.

[C++/SDL] Software Renderer Part 5: Texture Mapping (Perspective Correct)

[C++/SDL] Software Renderer Part 5: Texture Mapping (Perspective Correct)

Finally, I was able to implement perspective correct texture mapping. I can't load models with UV mapping yet. But I have this!

Software Rendering with SDL3 - Code Tour

Software Rendering with SDL3 - Code Tour

Read more details and related context about Software Rendering with SDL3 - Code Tour.

Bare-bones Software Renderer C++ SDL2

Bare-bones Software Renderer C++ SDL2

Read more details and related context about Bare-bones Software Renderer C++ SDL2.

Software Rendered Game in C on Linux

Software Rendered Game in C on Linux

Read more details and related context about Software Rendered Game in C on Linux.

C++ & SDL2 - Software Renderer. Part 1.

C++ & SDL2 - Software Renderer. Part 1.

Read more details and related context about C++ & SDL2 - Software Renderer. Part 1..

[C++/SDL] Software Renderer Part 6: Textured OBJ Loading

[C++/SDL] Software Renderer Part 6: Textured OBJ Loading

I haven't been active for a while, but I worked on the model loader a bit. I still need to add lighting (gouraud shading). Still no ...

Software rendering in fixed point - prototype demo

Software rendering in fixed point - prototype demo

Read more details and related context about Software rendering in fixed point - prototype demo.

[C++/SDL] Software Renderer Part 1: Triangle Rasterization

[C++/SDL] Software Renderer Part 1: Triangle Rasterization

Read more details and related context about [C++/SDL] Software Renderer Part 1: Triangle Rasterization.