Quick Reader Guide: so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

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Not sure what I've changed, but the performance is actually very good now. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

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so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO. It's mostly me complaining about how much I struggled implementing this.

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  • so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...
  • Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...
  • It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.
  • It's mostly me complaining about how much I struggled implementing this.
  • Not sure what I've changed, but the performance is actually very good now.

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Supporting Gallery

C + SDL Raycasting test
Raycaster Test 2 (C, SDL2)
Raycaster written in C with SDL
C + SDL Raycasting test 2 (actually fast edition)
C + SDL Raycasting test 3 (now with wall textures!)
Simple Raycaster in SDL
Raycaster Test 0 (C, SDL2)
Raycaster Test 1 (C, SDL2)
"beamis" c++ SDL raycasting engine demonstration
Simple Raycasting Engine in C++ with SDL2
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See Complete Details
C + SDL Raycasting test

C + SDL Raycasting test

It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.

Raycaster Test 2 (C, SDL2)

Raycaster Test 2 (C, SDL2)

Yet another update. It has pretty bad fov issues and is also incredibly offset. Oh well.

Raycaster written in C with SDL

Raycaster written in C with SDL

Read more details and related context about Raycaster written in C with SDL.

C + SDL Raycasting test 2 (actually fast edition)

C + SDL Raycasting test 2 (actually fast edition)

Not sure what I've changed, but the performance is actually very good now.

C + SDL Raycasting test 3 (now with wall textures!)

C + SDL Raycasting test 3 (now with wall textures!)

This video turned out a lot longer than I thought. It's mostly me complaining about how much I struggled implementing this.

Simple Raycaster in SDL

Simple Raycaster in SDL

Finally got around to finishing the untextured portion of that one

Raycaster Test 0 (C, SDL2)

Raycaster Test 0 (C, SDL2)

Read more details and related context about Raycaster Test 0 (C, SDL2).

Raycaster Test 1 (C, SDL2)

Raycaster Test 1 (C, SDL2)

An update of the first video. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

"beamis" c++ SDL raycasting engine demonstration

"beamis" c++ SDL raycasting engine demonstration

Read more details and related context about "beamis" c++ SDL raycasting engine demonstration.

Simple Raycasting Engine in C++ with SDL2

Simple Raycasting Engine in C++ with SDL2

so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...