Useful Starting Point: Formless and Henchmen animations, walking, hurt, and attack are done, up several frames from the Duke3d version. Using evaldraw, I'm able to use maps that can actually support an environment constructed by polygons vs.

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Resource Specific Notes

This is a video of a bald man, talking to nobody about why he likes a piece of technology. Using evaldraw, I'm able to use maps that can actually support an environment constructed by polygons vs. Testing water script, you can sink, surface, dive, but can't "fall" under the water yet.

Background Context for Readers

Testing water script, you can sink, surface, dive, but can't "fall" under the water yet. Okay so someone had to mention something about it...so I added turning.

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Relevant points collected here

  • Okay so someone had to mention something about it...so I added turning.
  • Formless and Henchmen animations, walking, hurt, and attack are done, up several frames from the Duke3d version.
  • Using evaldraw, I'm able to use maps that can actually support an environment constructed by polygons vs.
  • Testing water script, you can sink, surface, dive, but can't "fall" under the water yet.
  • This is a video of a bald man, talking to nobody about why he likes a piece of technology.

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Visual References

bsecontainers.avi
bse_enviro2.avi
bse_realwatesink.avi
nowwithturning.avi
combattest_4.avi
combat_test3.avi
Inside the AVI Systems acquisition of Avyve
AVI-SPL Case Study: BDC in Montreal
An Introduction to AVI
Why Avi is Good - My first experience with Avi (and why I like it)
Sponsored
Open Useful Details
bsecontainers.avi

bsecontainers.avi

Read more details and related context about bsecontainers.avi.

bse_enviro2.avi

bse_enviro2.avi

Using evaldraw, I'm able to use maps that can actually support an environment constructed by polygons vs. the Duke3d engine's ...

bse_realwatesink.avi

bse_realwatesink.avi

Testing water script, you can sink, surface, dive, but can't "fall" under the water yet.

nowwithturning.avi

nowwithturning.avi

Okay so someone had to mention something about it...so I added turning. Works rather nice. I've also made the movement synced ...

combattest_4.avi

combattest_4.avi

I decided to improve the block chance, as it wasn't very good before. Its still not too great, but its also affected by your strength ...

combat_test3.avi

combat_test3.avi

Formless and Henchmen animations, walking, hurt, and attack are done, up several frames from the Duke3d version.

Inside the AVI Systems acquisition of Avyve

Inside the AVI Systems acquisition of Avyve

Read more details and related context about Inside the AVI Systems acquisition of Avyve.

AVI-SPL Case Study: BDC in Montreal

AVI-SPL Case Study: BDC in Montreal

Build new headquarters in downtown Montreal. Bring in 1100 staff from other sites in the city. Empower them with the technology ...

An Introduction to AVI

An Introduction to AVI

Read more details and related context about An Introduction to AVI.

Why Avi is Good - My first experience with Avi (and why I like it)

Why Avi is Good - My first experience with Avi (and why I like it)

This is a video of a bald man, talking to nobody about why he likes a piece of technology. This is a bald man that you can trust.