Quick Reference: I have been hard at work on a towering climb since the last video, almost 11 months ago! Internally at FocoGos one of our favorite mechanics currently present in PSYCHOTA are Spirit Spears and many players who ...

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Internally at FocoGos one of our favorite mechanics currently present in PSYCHOTA are Spirit Spears and many players who ... In this episode, I managed to fix the super shot scoring bug, dedicating variables to it, and also weaving in extra lives per set of ... I have been hard at work on a towering climb since the last video, almost 11 months ago!

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  • In this episode, I managed to fix the super shot scoring bug, dedicating variables to it, and also weaving in extra lives per set of ...
  • Internally at FocoGos one of our favorite mechanics currently present in PSYCHOTA are Spirit Spears and many players who ...
  • I have been hard at work on a towering climb since the last video, almost 11 months ago!

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Supporting Media Notes

Atmocopter Analysis: Level 4 - DEVLOG 14
Atmocopter Analysis: Level 6 - DEVLOG 16
Project Starting To Feel Unwieldy & Implementing Directional Camera Kicks | Devlog #14
Atmocopter Analysis PART 1 - DEVLOG 11
Atmocopter Analysis: Final Level - DEVLOG 17
Atmocopter Analysis: Level 5 - DEVLOG 15
Atmocopter Analysis: Levels 2 and 3 - DEVLOG 13
Atmocopter Update - DEVLOG 5
My game got a HUGE overhaul, here's my story - Devlog 14
PSYCHOTA Devlog #1: Climbing Prototype
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Atmocopter Analysis: Level 4 - DEVLOG 14

Atmocopter Analysis: Level 4 - DEVLOG 14

Read more details and related context about Atmocopter Analysis: Level 4 - DEVLOG 14.

Atmocopter Analysis: Level 6 - DEVLOG 16

Atmocopter Analysis: Level 6 - DEVLOG 16

Read more details and related context about Atmocopter Analysis: Level 6 - DEVLOG 16.

Project Starting To Feel Unwieldy & Implementing Directional Camera Kicks | Devlog #14

Project Starting To Feel Unwieldy & Implementing Directional Camera Kicks | Devlog #14

In this episode, I managed to fix the super shot scoring bug, dedicating variables to it, and also weaving in extra lives per set of ...

Atmocopter Analysis PART 1 - DEVLOG 11

Atmocopter Analysis PART 1 - DEVLOG 11

Read more details and related context about Atmocopter Analysis PART 1 - DEVLOG 11.

Atmocopter Analysis: Final Level - DEVLOG 17

Atmocopter Analysis: Final Level - DEVLOG 17

Read more details and related context about Atmocopter Analysis: Final Level - DEVLOG 17.

Atmocopter Analysis: Level 5 - DEVLOG 15

Atmocopter Analysis: Level 5 - DEVLOG 15

Read more details and related context about Atmocopter Analysis: Level 5 - DEVLOG 15.

Atmocopter Analysis: Levels 2 and 3 - DEVLOG 13

Atmocopter Analysis: Levels 2 and 3 - DEVLOG 13

Read more details and related context about Atmocopter Analysis: Levels 2 and 3 - DEVLOG 13.

Atmocopter Update - DEVLOG 5

Atmocopter Update - DEVLOG 5

Read more details and related context about Atmocopter Update - DEVLOG 5.

My game got a HUGE overhaul, here's my story - Devlog 14

My game got a HUGE overhaul, here's my story - Devlog 14

I have been hard at work on a towering climb since the last video, almost 11 months ago! I deleted the entire game and restarted ...

PSYCHOTA Devlog #1: Climbing Prototype

PSYCHOTA Devlog #1: Climbing Prototype

Internally at FocoGos one of our favorite mechanics currently present in PSYCHOTA are Spirit Spears and many players who ...