Reader Notes: In this session we replace the usual sound design workflow (sampling, sample library browsing and sample processing) with ... Watch how Balázs creates a granular effect using the 'Gated delay' nodes.

Alpha Forever Afnoding 024 Generative Sequencer Part 2 - Context Questions to Ask

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Context Questions to Ask

The idea of this patch originates from the renovation of older tracks Gábor (other half of the team that's not Balázs) did in the late ... Watch how Balázs creates a granular effect using the 'Gated delay' nodes.

General Plain-English Guide

In this session we replace the usual sound design workflow (sampling, sample library browsing and sample processing) with ...

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  • The idea of this patch originates from the renovation of older tracks Gábor (other half of the team that's not Balázs) did in the late ...
  • In this session we replace the usual sound design workflow (sampling, sample library browsing and sample processing) with ...
  • Watch how Balázs creates a granular effect using the 'Gated delay' nodes.

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Visual Discovery Notes

Alpha Forever - AFNoding 024 - Generative sequencer part 2
Alpha Forever - AFNoding 022 - Generative sequencer part 1
Alpha Forever - AFNoding 002 - Diffused pad // Free patch
Alpha Forever - AFNoding 023 - Drum replacer / enhancer
Alpha Forever - AFTuts - UI Basics
Alpha Forever - AFNoding 018 - Procedural sound design workflow
Alpha Forever - AFNoding 010 - Audio granulizer  // Free patch
Sequencer Powerups to Sequencer+ Conversion
Alpha Forever - Euclid node
Alpha Forever - AFNoding 012 - Burst delay for live performance // Free patch
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Alpha Forever - AFNoding 024 - Generative sequencer part 2

Alpha Forever - AFNoding 024 - Generative sequencer part 2

Read more details and related context about Alpha Forever - AFNoding 024 - Generative sequencer part 2.

Alpha Forever - AFNoding 022 - Generative sequencer part 1

Alpha Forever - AFNoding 022 - Generative sequencer part 1

Read more details and related context about Alpha Forever - AFNoding 022 - Generative sequencer part 1.

Alpha Forever - AFNoding 002 - Diffused pad // Free patch

Alpha Forever - AFNoding 002 - Diffused pad // Free patch

Read more details and related context about Alpha Forever - AFNoding 002 - Diffused pad // Free patch.

Alpha Forever - AFNoding 023 - Drum replacer / enhancer

Alpha Forever - AFNoding 023 - Drum replacer / enhancer

The idea of this patch originates from the renovation of older tracks Gábor (other half of the team that's not Balázs) did in the late ...

Alpha Forever - AFTuts - UI Basics

Alpha Forever - AFTuts - UI Basics

Read more details and related context about Alpha Forever - AFTuts - UI Basics.

Alpha Forever - AFNoding 018 - Procedural sound design workflow

Alpha Forever - AFNoding 018 - Procedural sound design workflow

In this session we replace the usual sound design workflow (sampling, sample library browsing and sample processing) with ...

Alpha Forever - AFNoding 010 - Audio granulizer  // Free patch

Alpha Forever - AFNoding 010 - Audio granulizer // Free patch

Watch how Balázs creates a granular effect using the 'Gated delay' nodes. Nothing will stop you now to create cloudlike pads or ...

Sequencer Powerups to Sequencer+ Conversion

Sequencer Powerups to Sequencer+ Conversion

Read more details and related context about Sequencer Powerups to Sequencer+ Conversion.

Alpha Forever - Euclid node

Alpha Forever - Euclid node

Read more details and related context about Alpha Forever - Euclid node.

Alpha Forever - AFNoding 012 - Burst delay for live performance // Free patch

Alpha Forever - AFNoding 012 - Burst delay for live performance // Free patch

Read more details and related context about Alpha Forever - AFNoding 012 - Burst delay for live performance // Free patch.