Reader Brief: More stuff from Biohazard's Deferred Lighting implementation, just messing about with func_door :D. Timecodes 0:00 - Setup 0:53 - Main Challenge File 4:54 - Which Commands Can You Change 5:47 - Challenge Naming 6:13 ...

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I've worked on a custom map with a few friends and we really like how it looks and the things you have to do. I was asked by a friend to talk through how I go about starting to create an This is a basic tutorial on how to use the Tile Gen editor that came with

Topic Useful Tips

This is a basic tutorial on how to use the Tile Gen editor that came with A short video from my most recent work: making the map more dynamic and find new ways.

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More stuff from Biohazard's Deferred Lighting implementation, just messing about with func_door :D. DOWNLOAD BUILD + SOURCE BELOW This is a deferred lighting implementation that I've created on the Timecodes 0:00 - Setup 0:53 - Main Challenge File 4:54 - Which Commands Can You Change 5:47 - Challenge Naming 6:13 ...

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  • Timecodes 0:00 - Setup 0:53 - Main Challenge File 4:54 - Which Commands Can You Change 5:47 - Challenge Naming 6:13 ...
  • More stuff from Biohazard's Deferred Lighting implementation, just messing about with func_door :D.
  • I've worked on a custom map with a few friends and we really like how it looks and the things you have to do.
  • A short video from my most recent work: making the map more dynamic and find new ways.

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Media Gallery

Alien Swarm - env_projectedtexture
Deferred lighting - Alien Swarm SDK
Alien Swarm Reactive Drop Mapping - How I Start Mapping
Challenge Creation Guide for Alien Swarm Reactive Drop
Alien Swarm: Dynamic Map
Alien Swarm Deferred Lighting - Cool Shadow Stuff
Tut #1 Holes in Walls - Alien Swarm: Reactive Drop - SDK
Alien Swarm Tile Gen Tutorial
Alien Swarm - Custom Map: Power Plant
The Bag Valve Fumbled
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Alien Swarm - env_projectedtexture

Alien Swarm - env_projectedtexture

Read more details and related context about Alien Swarm - env_projectedtexture.

Deferred lighting - Alien Swarm SDK

Deferred lighting - Alien Swarm SDK

DOWNLOAD BUILD + SOURCE BELOW This is a deferred lighting implementation that I've created on the

Alien Swarm Reactive Drop Mapping - How I Start Mapping

Alien Swarm Reactive Drop Mapping - How I Start Mapping

I was asked by a friend to talk through how I go about starting to create an

Challenge Creation Guide for Alien Swarm Reactive Drop

Challenge Creation Guide for Alien Swarm Reactive Drop

Timecodes 0:00 - Setup 0:53 - Main Challenge File 4:54 - Which Commands Can You Change 5:47 - Challenge Naming 6:13 ...

Alien Swarm: Dynamic Map

Alien Swarm: Dynamic Map

A short video from my most recent work: making the map more dynamic and find new ways. Note: I am going on holiday tomorrow, ...

Alien Swarm Deferred Lighting - Cool Shadow Stuff

Alien Swarm Deferred Lighting - Cool Shadow Stuff

More stuff from Biohazard's Deferred Lighting implementation, just messing about with func_door :D.

Tut #1 Holes in Walls - Alien Swarm: Reactive Drop - SDK

Tut #1 Holes in Walls - Alien Swarm: Reactive Drop - SDK

Read more details and related context about Tut #1 Holes in Walls - Alien Swarm: Reactive Drop - SDK.

Alien Swarm Tile Gen Tutorial

Alien Swarm Tile Gen Tutorial

This is a basic tutorial on how to use the Tile Gen editor that came with

Alien Swarm - Custom Map: Power Plant

Alien Swarm - Custom Map: Power Plant

I've worked on a custom map with a few friends and we really like how it looks and the things you have to do. So we decided to ...

The Bag Valve Fumbled

The Bag Valve Fumbled

Read more details and related context about The Bag Valve Fumbled.