Reader Brief: More stuff from Biohazard's Deferred Lighting implementation, just messing about with func_door :D. Timecodes 0:00 - Setup 0:53 - Main Challenge File 4:54 - Which Commands Can You Change 5:47 - Challenge Naming 6:13 ...
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More stuff from Biohazard's Deferred Lighting implementation, just messing about with func_door :D. DOWNLOAD BUILD + SOURCE BELOW This is a deferred lighting implementation that I've created on the Timecodes 0:00 - Setup 0:53 - Main Challenge File 4:54 - Which Commands Can You Change 5:47 - Challenge Naming 6:13 ...
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- Timecodes 0:00 - Setup 0:53 - Main Challenge File 4:54 - Which Commands Can You Change 5:47 - Challenge Naming 6:13 ...
- More stuff from Biohazard's Deferred Lighting implementation, just messing about with func_door :D.
- I've worked on a custom map with a few friends and we really like how it looks and the things you have to do.
- A short video from my most recent work: making the map more dynamic and find new ways.
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