Useful Takeaway: I've been working on optimizing the code and separated the enemy AI and collision detection into separate threads.

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  • I've been working on optimizing the code and separated the enemy AI and collision detection into separate threads.

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Image Reference Set

Abaddon (XNA) - Post-Processing Added
Abaddon - Particle Effects Added
XNA - PP Post Processing Effect Demo
Zombiesmashers XNA - broken Postprocessing
Blacksun Post Processing
XNA Game "Abaddon" Large Battle
ABADDON
XNA: Abaddon Gameplay Video 1
Abaddon sequel teaser
Official Abaddon Trailer
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Abaddon (XNA) - Post-Processing Added

Abaddon (XNA) - Post-Processing Added

Read more details and related context about Abaddon (XNA) - Post-Processing Added.

Abaddon - Particle Effects Added

Abaddon - Particle Effects Added

Read more details and related context about Abaddon - Particle Effects Added.

XNA - PP Post Processing Effect Demo

XNA - PP Post Processing Effect Demo

Read more details and related context about XNA - PP Post Processing Effect Demo.

Zombiesmashers XNA - broken Postprocessing

Zombiesmashers XNA - broken Postprocessing

Read more details and related context about Zombiesmashers XNA - broken Postprocessing.

Blacksun Post Processing

Blacksun Post Processing

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XNA Game "Abaddon" Large Battle

XNA Game "Abaddon" Large Battle

I've been working on optimizing the code and separated the enemy AI and collision detection into separate threads. This really ...

ABADDON

ABADDON

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XNA: Abaddon Gameplay Video 1

XNA: Abaddon Gameplay Video 1

Read more details and related context about XNA: Abaddon Gameplay Video 1.

Abaddon sequel teaser

Abaddon sequel teaser

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Official Abaddon Trailer

Official Abaddon Trailer

Currently available on the XBox LIVE Marketplace for 80 MSP.