Useful Takeaway: In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders. In this video, we implement an include directive in our shaders and make reusable shader code.
52 3d Game Engine Tutorial Mesh Management - Next Steps
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In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders. In this video, we implement an include directive in our shaders and make reusable shader code.
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- In this video, we automatically detect and add uniforms to our shader programs, in our first step to creating generic shaders.
- In this video, we implement an include directive in our shaders and make reusable shader code.
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