Reference Summary: In this part, we will let the player die when it collides with a trap and restart the level using the SceneManager. By the end of this video, you'll have everything you need to create an complete
2d Platformer Game Prototype Unity - Overview Practical Context
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By the end of this video, you'll have everything you need to create an complete Little different video for this one to prepare for the new channel ;) Normal content back to normal for the next vid! In this part, we will let the player die when it collides with a trap and restart the level using the SceneManager.
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- In this part, we will let the player die when it collides with a trap and restart the level using the SceneManager.
- By the end of this video, you'll have everything you need to create an complete
- Little different video for this one to prepare for the new channel ;) Normal content back to normal for the next vid!
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