Simple Overview: I've been reading about imprinting and wondered if I could make it into a game to get my head around and explore it. An agent trying to get past a stationary object using UnitySteer with Autonomous Vehicle.
Unitysteerpathrandom - Context Snapshot
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Context Snapshot
This video depicts a very early prototype of Certain Logic's soon to be opensource Navigation engine for Unity3d. I've been reading about imprinting and wondered if I could make it into a game to get my head around and explore it.
Information Information Guide
An agent trying to get past a stationary object using UnitySteer with Autonomous Vehicle. There's no offset between the two agents starting position in the vertical direction. An agent trying to get past a stationary object using UnitySteer with Biped Vehicle.
Guide Checklist
An agent trying to get past a stationary object using UnitySteer with Biped Vehicle. Agents are successfully avoiding the environment (pillars, walls) somewhat consistently.
Final Notes for Readers
For changing topics, check updated sources and avoid depending on one short snippet alone.
Quick reference points
- An agent trying to get past a stationary object using UnitySteer with Autonomous Vehicle.
- I've been reading about imprinting and wondered if I could make it into a game to get my head around and explore it.
- There's no offset between the two agents starting position in the vertical direction.
- An agent trying to get past a stationary object using UnitySteer with Biped Vehicle.
- Agents are successfully avoiding the environment (pillars, walls) somewhat consistently.
- This video depicts a very early prototype of Certain Logic's soon to be opensource Navigation engine for Unity3d.
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Useful FAQ
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