Quick Context: These are my accomplishments as of June 6th, 2026: Basic menu system Level-to-level Testing a new gamemode in which last player hit gets damaged while being outside a ring that gets smaller as the game ...

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Testing a new gamemode in which last player hit gets damaged while being outside a ring that gets smaller as the game ... These are my accomplishments as of June 6th, 2026: Basic menu system Level-to-level

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  • Testing a new gamemode in which last player hit gets damaged while being outside a ring that gets smaller as the game ...
  • These are my accomplishments as of June 6th, 2026: Basic menu system Level-to-level

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Image References

ROBpOcket Progress #2 (Unity)
ROBpOcket Progress #1 (Unity)
ROBpOcket Progress #7 (Unity)
ROBpOcket Progress #16 Implemented the core system. And added a new core
Unity Brawler Demo | Progress Update #2 | Menus, Gameplay, and Progression
2 Years of Learning Game Development in Unity | My devlog progress
ROBpOcket Progress #16 Reworked to 8-way movement system from 4-way
ROBpOcket Progress #6 (UE4)
6 Months of Learning Game Development in Unity (Progress & Result)
ROBpOcket Progress #18: Proof of concept 2-4 player board game.
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ROBpOcket Progress #2 (Unity)

ROBpOcket Progress #2 (Unity)

Testing a new gamemode in which last player hit gets damaged while being outside a ring that gets smaller as the game ...

ROBpOcket Progress #1 (Unity)

ROBpOcket Progress #1 (Unity)

Read more details and related context about ROBpOcket Progress #1 (Unity).

ROBpOcket Progress #7 (Unity)

ROBpOcket Progress #7 (Unity)

Some gameplay footage of me playing against my brother. Added some more features, polished the game and changed the art ...

ROBpOcket Progress #16 Implemented the core system. And added a new core

ROBpOcket Progress #16 Implemented the core system. And added a new core

A look at the core system. Special abilities are not tied to the fighter. It's tied to the selected core which can be picked during ...

Unity Brawler Demo | Progress Update #2 | Menus, Gameplay, and Progression

Unity Brawler Demo | Progress Update #2 | Menus, Gameplay, and Progression

These are my accomplishments as of June 6th, 2026: Basic menu system Level-to-level

2 Years of Learning Game Development in Unity | My devlog progress

2 Years of Learning Game Development in Unity | My devlog progress

Read more details and related context about 2 Years of Learning Game Development in Unity | My devlog progress.

ROBpOcket Progress #16 Reworked to 8-way movement system from 4-way

ROBpOcket Progress #16 Reworked to 8-way movement system from 4-way

Reworked movement: 8 way movement (with animation blending). Increased movement speed. You don't have to wait for the ...

ROBpOcket Progress #6 (UE4)

ROBpOcket Progress #6 (UE4)

Read more details and related context about ROBpOcket Progress #6 (UE4).

6 Months of Learning Game Development in Unity (Progress & Result)

6 Months of Learning Game Development in Unity (Progress & Result)

Read more details and related context about 6 Months of Learning Game Development in Unity (Progress & Result).

ROBpOcket Progress #18: Proof of concept 2-4 player board game.

ROBpOcket Progress #18: Proof of concept 2-4 player board game.

Read more details and related context about ROBpOcket Progress #18: Proof of concept 2-4 player board game..