Browse Brief: More info: A video showcasing some of the editor/gizmo changes that have been implemented ... A simple Motion-blur effect that reacts to the difference in camera view-angles.

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A simple Motion-blur effect that reacts to the difference in camera view-angles. More info: A video showcasing some of the editor/gizmo changes that have been implemented ...

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Picture References

Cinematic Engine for XNA
Core Engine: Cinematic Controls (XNA)
Needle Juice: Intro cinematics WIP (XNA Game)
Core Engine: Edit/Play mode in XNA
Core Engine: Major Editor & Gizmo Updates [XNA]
Core Engine: Level & Content Management (XNA)
Core Engine: Gizmo Update [XNA]
Timer XNA Game Intro Cinematic
Core Engine: XNA Grid (Using sunburn LineRenderHelper)
Core Engine: Motion-blur Effect [XNA]
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Cinematic Engine for XNA

Cinematic Engine for XNA

Read more details and related context about Cinematic Engine for XNA.

Core Engine: Cinematic Controls (XNA)

Core Engine: Cinematic Controls (XNA)

Read more details and related context about Core Engine: Cinematic Controls (XNA).

Needle Juice: Intro cinematics WIP (XNA Game)

Needle Juice: Intro cinematics WIP (XNA Game)

Short video of our game in progress "Needle Juice". This video demonstrates our

Core Engine: Edit/Play mode in XNA

Core Engine: Edit/Play mode in XNA

Read more details and related context about Core Engine: Edit/Play mode in XNA.

Core Engine: Major Editor & Gizmo Updates [XNA]

Core Engine: Major Editor & Gizmo Updates [XNA]

More info: A video showcasing some of the editor/gizmo changes that have been implemented ...

Core Engine: Level & Content Management (XNA)

Core Engine: Level & Content Management (XNA)

Read more details and related context about Core Engine: Level & Content Management (XNA).

Core Engine: Gizmo Update [XNA]

Core Engine: Gizmo Update [XNA]

I've re-worked the Gizmo completely. In this video you'll see the translation-mode with its features. Mostly the visuals and user ...

Timer XNA Game Intro Cinematic

Timer XNA Game Intro Cinematic

Read more details and related context about Timer XNA Game Intro Cinematic.

Core Engine: XNA Grid (Using sunburn LineRenderHelper)

Core Engine: XNA Grid (Using sunburn LineRenderHelper)

Lines rendered with Sunburn to draw a grid for level editor. Watch in HD to see the grid properly! For more info goto: ...

Core Engine: Motion-blur Effect [XNA]

Core Engine: Motion-blur Effect [XNA]

A simple Motion-blur effect that reacts to the difference in camera view-angles. Based on the Motion-blur article in GPU Gems 3.