What to Know: In the second video we instantiate the weapon model with animation events and use a avatar mask to fix the equip animation. In episode 17 we add different fire modes to the weapon class, as well as the ability to shoot multiple projectiles at a time.

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In the second video we instantiate the weapon model with animation events and use a avatar mask to fix the equip animation. In episode 17 we add different fire modes to the weapon class, as well as the ability to shoot multiple projectiles at a time.

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  • In episode 17 we add different fire modes to the weapon class, as well as the ability to shoot multiple projectiles at a time.
  • In the second video we instantiate the weapon model with animation events and use a avatar mask to fix the equip animation.

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